Raid maps
You deploy to a raid from the Plot Trader. Each map runs on its own clock: join while a window is open, and get out through an extraction portal before it closes.
Times and sizes are the defaults. A server can change them.
Overworld
Pillagers dominate the landscape, kidnapping villagers and iron golems while the undead run rampant at night. Deploy, complete your tasks and make it out alive. But beware of other raiders, not everyone you meet is friendly.
- Window
- 45 minutes
- Map width
- 2000 blocks
- Entry
- No key needed
Nether
The pillagers have opened a portal to a hostile hellscape in search of rare materials and valuable treasures. To have any hope we must reach these valuables first.
- Window
- 90 minutes
- Map width
- 1008 blocks
- Entry
Nether Key
End
Strange and mysterious islands floating through the void. A powerful and corrupted force affects all who live here.
- Window
- 90 minutes
- Map width
- 4000 blocks
- Entry
End Key
Deep Dark
An ancient city buried for centuries, unearthed by the pillagers' greed. Sealed by the pillagers' fear. No one truly knows what lies at the deepest depths.
- Window
- 120 minutes
- Map width
- 800 blocks
- Entry
Deep Dark Key
Phoenix
Same as the Overworld, but for those who have been reborn. Same ground, same enemies, but every chest and every kill pays double.
- Window
- 45 minutes
- Map width
- 2000 blocks
- Entry
- No key needed
- Requires
- At least one rebirth
- Sigil cost
- 5
- Rewards
- 2 times the usual