House rules: Trading and economy
Where ExfilCraft works differently from vanilla Minecraft when trading.
Numbers are the defaults. A server can change them.
Each Market merchant limits how much you personally can sell of each item per in-game day, resetting at dawn; buying is unlimited.
MarketMarket merchants keep fixed trades, never sleep, cannot be hurt and do not breed.
MarketAny trade priced in emeralds accepts emerald blocks, with change given in emeralds.
EverywhereVillagers found in a raid, whole villages included, cannot be traded with.
RaidThe vanilla Wandering Trader never spawns; the only wandering traders are the raid merchants.
EverywhereThe Chest Collector and the Defector only trade once you finish their quest line, and the Archeologist's stock does not restock within a window.
Raid (Overworld)Now and then a Market merchant is carried off and caged at a pillager tower in the Overworld raid. Its stall stays empty, raid after raid, until someone frees it and extracts with it; the rescuer is paid and gets a discount with that merchant for a while.
Market, raidEnchanted books, elytra, vanilla shields, goat horns, spawners, end crystals and creaking hearts cannot be listed on the auction house.
Everywhere